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| Outline |
This is a simulation of how 3 or
less matter moves in the universe according to universal gravitation.
If there was an object with a weight and velocity at a certain place
in the universe, and if there was no external force, it moves like
this simulation.
Drag the object to a place with a mouse, and set its weight and
velocity using the scroll bar on the right, or press random. Then
if you press the start button, the simulation will begin. If you
press motion, it simulates by indicateing the locus of the motion. |
| Screen
Explanation |
| Start |
Starts the simulation with the set terms. |
| Stop |
Stops the simulation. |
| Motion |
Starts the simulation with the set terms and
indicates its locus. |
| Replay |
It restores previous simulation and makes the
replay possible. |
| Random |
It sets a place and weight randomly. It will not set a velocity.
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| Reset |
It neutralizes the condition back to the beginning. |
| Velocity x,y |
It sets each object's starting velocity. |
| Weight |
It sets each object's weight. If you do not
want to add an object to the simulation, please set its weight as
0. |
| Wait |
It sets the speed of the simulation. If the number is small,
it becomes faster, but it becomes less accurate.
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| Drag the object
with a mouse |
It sets the first position of the objects. |
| Use |
- The simulation finishes when 3 objects crash or the object's
coordinates reach over 1000.
- When a blue and red object crash, it becomes purple. Blue
and green becomes aquamarine, red and green becomes yellow.
- The object's coefficient of restitution is zero, and the objects
do not rebound after crashing.
- The present coordinates of each objects will be shown in the
text box below.
- The numbers next to the scroll bar gets renewed as simulation
continues and the object's condition changes.
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| Error |
| In order to assure use of this simulation
in general computers, there is a possibility of a minute error.
Please keep this in mind. |